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ID the Future Intelligent Design, Evolution, and Science Podcast
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Intelligent Design: The Videogame (Updated)

Episode
235
Guest
Casey Luskin
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Update, May 22, 2008: This audio file removed at the request of Amaze Entertainment.

This time on ID the Future, Casey Luskin sits down to talk with videogame artist Dennis DeMercer about his recent work on the Nintendo DS version of the forthcoming game Spore. Working with Amaze Entertainment, DeMercer was responsible for animating 3-D creatures ranging from single-celled organisms to advanced intergalactic civilizations in a game that centers around players evolving creatures from one species into another in order to climb the evolutionary ladder.

But is this highly anticipated game as much an example of the cultural pervasiveness of Darwinian evolution as it seems? Ironically, no. Luskin and DeMercer discuss their discovery that, despite the obviously evolutionary theme, Spore’s game-play actually hinges on intelligent design theory, because success depends entirely on the ability of the player — i.e. intelligent agent — to fashion a creature ready to take on the growing challenges of its environment.

Casey Luskin

Associate Director and Senior Fellow, Center for Science and Culture
Casey Luskin is a geologist and an attorney with graduate degrees in science and law, giving him expertise in both the scientific and legal dimensions of the debate over evolution. He earned his PhD in Geology from the University of Johannesburg, and BS and MS degrees in Earth Sciences from the University of California, San Diego, where he studied evolution extensively at both the graduate and undergraduate levels. His law degree is from the University of San Diego, where he focused his studies on First Amendment law, education law, and environmental law.
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